Research
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Target Audiences

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Thematic Design

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Tidepool Tour, pt.4 – the aftermath

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Tidepool Tour, pt.2 – the prelude

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Short Circuit – getting the buzz going

The first game George and I ever designed together was based on an idea I had about electronic circuits. We played a few variations on the original game, then literally and figuratively shelved it. Now, years later and with a lot more game design experience under our belts, we are reworking it. First of all,…
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Intertidal Survival – Characters


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