Early last year, I got a Facebook message from my Aussie friend, Kate, inviting me to do a beta test of their system. We chose to use our prototype for Brambleton. Here’s how it went!
Follow along as we practice a little holiday gratitude to help balance out the isolation of being newbies in a new city by unwrapping a giant pile of board games we already own.
Bubble Net is a meditative, multi-player solo game about a pod of Humpback whales hunting fish with a spiral of bubbles. Here’s how I developed the first prototype of the game!
Recently, both George and I ordered prototypes of our games from The Game Crafter, and there were bits that weren’t quite right – this is the story of the replacement parts!
Generally, here at Drayer Ink, Cat does the designing and George does the developing, but in the case of The Way Out Is Through, this is 100% George’s oeuvre – and here is the unboxing of his very first Game Crafter prototype!
We have had a very busy but rather boring fortnight, chez Drayer. Lots of investigating financial stuff, business planning, checking and rechecking files for a prototype order of The Valley, and just basically ADMIN. So I thought I would cheer myself up a bit and write about a cool thing that happened the other day!Continue reading “Chez Drayer – an update”