Mycelia has gone from an idea to a proper game in only a couple of months – here’s an update on our progress!
When we prototype at Drayer Ink, we use a combination of tools: we create digital assets and artwork, then print them and make them into a physical prototype. Here’s a bit of detail about our process!
We decided to create a game design together, from scratch. We called it “the Plot Quickens”. Here’s how it’s going!
Until now, “Drayer Ink” has been the name under which we operate on social media, and the logo we put on our games, but it hasn’t been an actual business. Follow along as we start to jump through the required hoops!
The first game George and I ever designed together was based on an idea I had about electronic circuits. We played a few variations on the original game, then literally and figuratively shelved it. Now, years later and with a lot more game design experience under our belts, we are reworking it. First of all,Continue reading “Short Circuit – getting the buzz going”
I decided to expand a light-hearted joke into a fun family game. Here’s a bit about how it evolved!
I draw in MS Paint, and I love it. This is why.