We finally had a WHOLE weekend to dedicate to play-testing our prototypes! This is the overview, more details to follow as we process and implement what we have learnt!
Tag Archives: Play-testing
Tabletop Network/BGG.CON 2022 – 4
Day 4 of our TTN/BGG adventure is day 1 of the actual BGG convention. I had no idea what to expect, so I was very glad to already have a posse of friends and connections from TTN to keep me from wandering the corridors, aimless and alone, haha.
New Design – Bubble Net
Bubble Net is a game about humpback whales bubble-net feeding – try to let as few fish escape as you can, you need to eat! This is the first prototype and test of the game. It went well!
Short Circuit – getting the buzz going
The first game George and I ever designed together was based on an idea I had about electronic circuits. We played a few variations on the original game, then literally and figuratively shelved it. Now, years later and with a lot more game design experience under our belts, we are reworking it. First of all,Continue reading “Short Circuit – getting the buzz going”
Evergreen Tabletop Expo 2022
On Saturday, the 4th of June, 2022, we attended the Evergreen Tabletop Expo in Redmond, Seattle. It was our first visit to Seattle, and as we crested the hill and saw the city laid out below us, I was delighted to feel excitement fizzing inside my chest. I have travelled so much, and felt soContinue reading “Evergreen Tabletop Expo 2022”
Any Other Name – testing, testing
We tested Any Other Name, and it went well – really well! Only a few tweaks to the rules and cards, and we can test it again!
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