Finally, Saturday! Before the convention, I felt like this was going to be the biggest day – everything would be pretty tame as we ramped up to the busiest day of the week. In fact, by Saturday, it was starting to feel a lot more like the end of the whole event – many of our people had already left, and the rest of us were pretty low-battery after a week of late nights.
Day 6 of our convention was Friday, and George had the day off, so we got to explore BGG.CON together! And we played Spirit Island with Eric Reuss!!
Day 5 of our TTN/BGG adventure is day 2 of the actual BGG convention. I had my first 6-player test of this version of The Valley, so that was stressing me out – so glad I got it out of the way, though! And after that, I relaxed and started to really enjoy myself properly, which was a great feeling – anxiety is a cruel beast…
Day 4 of our TTN/BGG adventure is day 1 of the actual BGG convention. I had no idea what to expect, so I was very glad to already have a posse of friends and connections from TTN to keep me from wandering the corridors, aimless and alone, haha.
Towels, carrots, bad avocado on toast, good games, great new friends, excellent Texas BBQ – and a very long post about our TTN Positive Player Interactions presentation. Enjoy!
Day 2 of our TTN/BGG adventure is day 1 at the TTN conference. I was so incredibly anxious beforehand, and it turned out to be a life-changing experience.
Here’s a bit of an introduction to my blog series about TTN and BGG – I will be writing more posts over the next week or two.
Here’s my first version of the rules for Bubble Net, which we are submitting to the Game Crafter lunchtime game challenge competition
Here’s my first version of the rules for Mycelia, which we are submitting to the Game Crafter lunchtime game challenge competition:
Here’s my first version of the rules for Magma, which we are submitting to the Game Crafter lunchtime game challenge competition: MAGMA UNDER PRESSURE by Drayer ink Magma is a casual multi-player game about managing the pressure inside a volcano, trying to make it all hit the Main Chamber at once for the most explosiveContinue reading “MAGMA – rules, v1”