How I Data Merge

When we prototype at Drayer Ink, we use a combination of tools: we create digital assets and artwork, then print them and make them into a physical prototype. Here’s a bit of detail about our process!

New Design – Bubble Net

Bubble Net is a game about humpback whales bubble-net feeding – try to let as few fish escape as you can, you need to eat! This is the first prototype and test of the game. It went well!

Unboxing – October TGC order

Recently, both George and I ordered prototypes of our games from The Game Crafter, and there were bits that weren’t quite right – this is the story of the replacement parts!

Adventures with the Drayers – Hoyt Arboretum

I hadn’t even heard of Hoyt Arboretum until Facebook suggested this class to me, but I have wanted to learn watercolour for ages – painting leaves was a great introduction to the technique.

The roundabout way to The Way Out is Through

Generally, here at Drayer Ink, Cat does the designing and George does the developing, but in the case of The Way Out Is Through, this is 100% George’s oeuvre – and here is the unboxing of his very first Game Crafter prototype!

Intertidal Survival – the next prototype

From the very initial concept of the game, Intertidal Survival was meant to have a physical resemblance to a rockpool. This is how we’re going so far.