Sunday was the last day of PAX, and also the day I travelled back to PDX and my lovely family. I made a much better effort at meeting people and playing more games, too!
Friday, day 2 of PAX East, was much busier in terms of attendance – so many people! I got to do more play-testing, and went out for dinner with friends!
My first day at PAX East was also my first experience of a huge American convention. It was HUGE – about twice the size of the largest event I have attended prior to that.
Early last year, I got a Facebook message from my Aussie friend, Kate, inviting me to do a beta test of their system. We chose to use our prototype for Brambleton. Here’s how it went!
Generally, here at Drayer Ink, Cat does the designing and George does the developing, but in the case of The Way Out Is Through, this is 100% George’s oeuvre – and here is the unboxing of his very first Game Crafter prototype!
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