Last night on the Meeple Syrup Show, we had the lovely Sarah Shipp as our guest to talk about how to start a thematic design her way. Here’s a bit about mine!
Category Archives: Artwork
Mycelia – updates
Mycelia has gone from an idea to a proper game in only a couple of months – here’s an update on our progress!
The Plot Quickens – first look
We decided to create a game design together, from scratch. We called it “the Plot Quickens”. Here’s how it’s going!
Intertidal Survival – the next prototype
From the very initial concept of the game, Intertidal Survival was meant to have a physical resemblance to a rockpool. This is how we’re going so far.
Tidepool Tour, pt.4 – the aftermath
I was thrilled to be offered a tour of the tide pools around the Cape Perpetua Marine Reserve. This is the story of that tour in several parts.
Intertidal Survival – Characters
When I came up with the concept for my “rockpool” game, I imagined that everyone was playing as a crab, but I very quickly decided that I needed multiple species. Here are the top 6!
Drawing in MS Paint…
I draw in MS Paint, and I love it. This is why.
The colours of the Valley
My colour palette reflects my interest in bright but sophisticated colours.
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