Sunday, the last day of TokenCon 2023, was luckily a bit slower – but we still had a constant flow of interested players – and that night, we headed home to PDX!
The Saturday of TokenCon, as with all multi-day weekend events, is the busiest day. We girded our loins and partook of the free breakfast, and then the crowds hit and kept hitting all day.
Day 1 of TokenCon was MUCh busier than we expected – we demoed Bubble Net all day, then we did a Game Jam and played some games!
We had a tough choice – there were several other conventions on at the same time as TokenCon 2023, but the idea of a small convention where we could practice our setup and have a quiet first booth won out in the end – and we were glad that it did, even if it wasn’t a “quiet” booth at all!
We finally had a WHOLE weekend to dedicate to play-testing our prototypes! This is the overview, more details to follow as we process and implement what we have learnt!
Bubble Net is a meditative, multi-player solo game about a pod of Humpback whales hunting fish with a spiral of bubbles. Here’s how I developed the first prototype of the game!
An update on the prototypes we play-tested at BGG.CON and the ones we left at home – where are we now? What’s coming next for Drayer Ink games?
Day 4 of our TTN/BGG adventure is day 1 of the actual BGG convention. I had no idea what to expect, so I was very glad to already have a posse of friends and connections from TTN to keep me from wandering the corridors, aimless and alone, haha.
Here’s my first version of the rules for Bubble Net, which we are submitting to the Game Crafter lunchtime game challenge competition
Bubble Net is a game about humpback whales bubble-net feeding – try to let as few fish escape as you can, you need to eat! This is the first prototype and test of the game. It went well!