Mycelia


  • PAX East – Day 2 – FRIDAY

    PAX East – Day 2 – FRIDAY

    Friday, day 2 of PAX East, was much busier in terms of attendance – so many people! I got to do more play-testing, and went out for dinner with friends!


  • PAX EAST – DAY 1 – THURSDAY

    PAX EAST – DAY 1 – THURSDAY

    My first day at PAX East was also my first experience of a huge American convention. It was HUGE – about twice the size of the largest event I have attended prior to that.


  • TOKENCON – DAY 3

    TOKENCON – DAY 3

    Sunday, the last day of TokenCon 2023, was luckily a bit slower – but we still had a constant flow of interested players – and that night, we headed home to PDX!


  • TOKENCON – DAY 2

    TOKENCON – DAY 2

    The Saturday of TokenCon, as with all multi-day weekend events, is the busiest day. We girded our loins and partook of the free breakfast, and then the crowds hit and kept hitting all day.


  • TOKENCON – DAY 1

    TOKENCON – DAY 1

    Day 1 of TokenCon was MUCh busier than we expected – we demoed Bubble Net all day, then we did a Game Jam and played some games!


  • Our Monster Play-testing Weekend

    Our Monster Play-testing Weekend

    We finally had a WHOLE weekend to dedicate to play-testing our prototypes! This is the overview, more details to follow as we process and implement what we have learnt!


  • Thematic Design

    Thematic Design

    Last night on the Meeple Syrup Show, we had the lovely Sarah Shipp as our guest to talk about how to start a thematic design her way. Here’s a bit about mine!


  • Mycelia – how it’s going

    Mycelia – how it’s going

    I have finally had a bit of time to work on Mycelia, and it’s coming along really well. Here’s what I have to update you about!


  • Mycelia – updates

    Mycelia – updates

    Mycelia has gone from an idea to a proper game in only a couple of months – here’s an update on our progress!


  • Play-testing at BGG.CON

    Play-testing at BGG.CON

    An update on the prototypes we play-tested at BGG.CON and the ones we left at home – where are we now? What’s coming next for Drayer Ink games?