An update on the prototypes we play-tested at BGG.CON and the ones we left at home – where are we now? What’s coming next for Drayer Ink games?
Category Archives: The Valley
Tabletop Network/BGG.CON 2022 – 5
Day 5 of our TTN/BGG adventure is day 2 of the actual BGG convention. I had my first 6-player test of this version of The Valley, so that was stressing me out – so glad I got it out of the way, though! And after that, I relaxed and started to really enjoy myself properly, which was a great feeling – anxiety is a cruel beast…
Unboxing – October TGC order
Recently, both George and I ordered prototypes of our games from The Game Crafter, and there were bits that weren’t quite right – this is the story of the replacement parts!
Our current projects
Here are the playable and “coming soon” Drayer Ink projects, as at June the 3rd, 2022. Playable prototypes: These are all physical prototypes at various stages of testing. Once they are ready, we plan to crowd-fund their production, but we are also waiting in the hope that the shipping situation will improve. We are openContinue reading “Our current projects”
After the play-test – where to from here?
After the play-test – where to from here? We asked the questions and we have some Plans… read all about it!
Play-Testing The Valley at Caffeinated Dragon
We had our first big play-testing session for The Valley this Saturday just past (14 November 2020) at Caffeinated Dragon Games.
Rules as at 14 November
Now that we have tested this set of rules, it’s probably helpful to capture how they stood at the testing date! Especially as they are about to change pretty solidly…
The colours of the Valley
My colour palette reflects my interest in bright but sophisticated colours.
The Valley – the game
The Valley is set in a possible near-future, and it’s about a group of people who are part of an experiment – players, that’s you. Your challenge is to learn to survive in this environment, foraging and crafting to make yourself an income.
This blog will take you through the process we went through to get the Valley from its inception to however we decide to publish, as well as the ever-increasing number of other games that keep insisting on being extruded from my brain, and it will also give you glimpses into the life of a game-designer couple. Thanks for joining us!
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