The Valley


  • Play-testing at BGG.CON

    Play-testing at BGG.CON

    An update on the prototypes we play-tested at BGG.CON and the ones we left at home – where are we now? What’s coming next for Drayer Ink games?


  • Tabletop Network/BGG.CON 2022 – 5

    Tabletop Network/BGG.CON 2022 – 5

    Day 5 of our TTN/BGG adventure is day 2 of the actual BGG convention. I had my first 6-player test of this version of The Valley, so that was stressing me out – so glad I got it out of the way, though! And after that, I relaxed and started to really enjoy myself properly,…


  • Unboxing – October TGC order

    Unboxing – October TGC order

    Recently, both George and I ordered prototypes of our games from The Game Crafter, and there were bits that weren’t quite right – this is the story of the replacement parts!


  • Reflections on Transparency

    Reflections on Transparency

    My friend and fellow game designer Bez told people why they shouldn’t back her Kickstarter, and it made me uncomfortable. I try to make a bit of sense of it here.


  • Evergreen Tabletop Expo 2022

    Evergreen Tabletop Expo 2022

    On Saturday, the 4th of June, 2022, we attended the Evergreen Tabletop Expo in Redmond, Seattle. It was our first visit to Seattle, and as we crested the hill and saw the city laid out below us, I was delighted to feel excitement fizzing inside my chest. I have travelled so much, and felt so…


  • Drawing in MS Paint…

    Drawing in MS Paint…

    I draw in MS Paint, and I love it. This is why.


  • The colours of the Valley

    The colours of the Valley

    My colour palette reflects my interest in bright but sophisticated colours.


  • The Valley – the game

    The Valley – the game

    The Valley is set in a possible near-future, and it’s about a group of people who are part of an experiment – players, that’s you. Your challenge is to learn to survive in this environment, foraging and crafting to make yourself an income.


  • Drayer, Ink-troduction

    Drayer, Ink-troduction

    This blog will take you through the process we went through to get the Valley from its inception to however we decide to publish, as well as the ever-increasing number of other games that keep insisting on being extruded from my brain, and it will also give you glimpses into the life of a game-designer…