We had a tough choice – there were several other conventions on at the same time as TokenCon 2023, but the idea of a small convention where we could practice our setup and have a quiet first booth won out in the end – and we were glad that it did, even if it wasn’t a “quiet” booth at all!
Tag Archives: board game
Our Monster Play-testing Weekend
We finally had a WHOLE weekend to dedicate to play-testing our prototypes! This is the overview, more details to follow as we process and implement what we have learnt!
Unboxing Brambleton
Early last year, I got a Facebook message from my Aussie friend, Kate, inviting me to do a beta test of their system. We chose to use our prototype for Brambleton. Here’s how it went!
Women’s History Month
A look at some of the women I know in Tabletop, in honour of Women’s History Month.
Target Audiences
Whether we like it or not, board games are a product, and products are designed to appeal to a certain sector of the population, whether niche, hobby, or mass – understanding the audience, and the part we want to target, is an essential part of the process.
Thematic Design
Last night on the Meeple Syrup Show, we had the lovely Sarah Shipp as our guest to talk about how to start a thematic design her way. Here’s a bit about mine!
HOMEWORK GAMES
“Homework Games” are games every game designer should study in order to become more knowledgeable and well-rounded, from the ancient classics to the latest modern hotness.
Rediscovering our collection
Follow along as we practice a little holiday gratitude to help balance out the isolation of being newbies in a new city by unwrapping a giant pile of board games we already own.
Bubble Net – Updates
Bubble Net is a meditative, multi-player solo game about a pod of Humpback whales hunting fish with a spiral of bubbles. Here’s how I developed the first prototype of the game!
Mycelia – updates
Mycelia has gone from an idea to a proper game in only a couple of months – here’s an update on our progress!
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